﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace shopsoft.models
{
    /// <summary>
    /// 交易历史
    /// </summary>
    [Serializable]
    public class MemberDealHistory
    {
        /// <summary>
        /// Deal_History_ID
        /// </summary>		
        public int DealHistoryID { get; set; }
        /// <summary>
        /// Company_ID
        /// </summary>		
        public int CompanyID { get; set; }
        /// <summary>
        /// Store_ID
        /// </summary>		
        public int StoreID { get; set; }
        /// <summary>
        /// Store_Name
        /// </summary>		
        public string StoreName { get; set; }
        /// <summary>
        /// 会员ID
        /// </summary>		
        public int MemberID { get; set; }
        /// <summary>
        /// Member_No
        /// </summary>		
        public string MemberNo { get; set; }
        /// <summary>
        /// Operator_No
        /// </summary>		
        public string UserNo { get; set; }
        /// <summary>
        /// Guide_ID
        /// </summary>		
        public int GuideID { get; set; }
        /// <summary>
        /// Guide_No
        /// </summary>		
        public string GuideNo { get; set; }
        /// <summary>
        /// Guide_Name
        /// </summary>		
        public string GuideName { get; set; }
        /// <summary>
        /// Guide2_ID
        /// </summary>		
        public int Guide2ID { get; set; }
        /// <summary>
        /// Guide2_No
        /// </summary>		
        public string Guide2No { get; set; }
        /// <summary>
        /// Guide2_Name
        /// </summary>		
        public string Guide2Name { get; set; }
        /// <summary>
        /// Guide3_ID
        /// </summary>		
        public int Guide3ID { get; set; }
        /// <summary>
        /// Guide3_No
        /// </summary>		
        public string Guide3No { get; set; }
        /// <summary>
        /// Guide3_Name
        /// </summary>		
        public string Guide3Name { get; set; }
        /// <summary>
        /// Guide4_ID
        /// </summary>		
        public int Guide4ID { get; set; }
        /// <summary>
        /// Guide4_No
        /// </summary>		
        public string Guide4No { get; set; }
        /// <summary>
        /// Guide4_Name
        /// </summary>		
        public string Guide4Name { get; set; }
        /// <summary>
        /// Deal_DateTime
        /// </summary>		
        public DateTime DealDateTime { get; set; }
        /// <summary>
        /// YingShou_Money
        /// </summary>		
        public double YingShouMoney { get; set; }
        /// <summary>
        /// ZheHou_Money
        /// </summary>		
        public double ZheHouMoney { get; set; }
        /// <summary>
        /// YouHui_Money
        /// </summary>		
        public double YouHuiMoney { get; set; }
        /// <summary>
        /// ShiShou_Cash
        /// </summary>		
        public double ShiShouCash { get; set; }
        /// <summary>
        /// ShouDao_cash
        /// </summary>		
        public double ShouDaocash { get; set; }
        /// <summary>
        /// LooseCharge
        /// </summary>		
        public double LooseCharge { get; set; }
        /// <summary>
        /// KouChu_Card_Balance
        /// </summary>		
        public double KouChuCardBalance { get; set; }
        /// <summary>
        /// Leave_Balance
        /// </summary>		
        public double LeaveBalance { get; set; }
        /// <summary>
        /// KouChu_Deal_Time
        /// </summary>		
        public int KouChuDealTime { get; set; }
        /// <summary>
        /// Leave_Deal_Time
        /// </summary>		
        public string LeaveDealTime { get; set; }
        /// <summary>
        /// Get_Bonus
        /// </summary>		
        public int GetBonus { get; set; }
        /// <summary>
        /// Pay_Type
        /// </summary>		
        public int PayType { get; set; }
        /// <summary>
        /// Comment
        /// </summary>		
        public string Comment { get; set; }
        /// <summary>
        /// Update_DateTime
        /// </summary>		
        public DateTime UpdateDateTime { get; set; }
        /// <summary>
        /// State
        /// </summary>		
        public int State { get; set; }
        /// <summary>
        /// Delete_No
        /// </summary>		
        public string DeleteNo { get; set; }
    }
}
